portfolio~

a list of all games i've worked on


Havoc

freelancer

  • link: steam (releasing soon) | ui design document
  • engine: Unity, Mirror (networking framework).
  • contribution: UI Design
  • description: Havoc is a free 5v5 shooter inspired by the likes of Counter-Strike and R6: Siege, where you can shape the environment to your heart's content with explosives, while using high-tech gadgets such as heartbeat sensors, deployable walls and more.
  • i've designed a brand new User Interface and generally helped design the game's visual identity. inspired by dynamic and colorful visual identity of most of today's online shooters, i designed Havoc's interface to be highly readable while playing, while maintaining a fresh and exciting style to it.

SCP 2317: The Countdown

game jam (Butter Fly Games)

  • link: itch.io
  • engine: Unity
  • contribution: Game Design, Programming, UI Design
  • our latest project with Butter Fly Games, this game was made in 1 week for Brackeys Game Jam 2024.1 where we placed #43 out of 787.

TELOS Legacy

personal project

  • link: itch.io | devlog
  • engine: Unity, Photon (networking framework)
  • contribution: Programming, Game Design, Level Design, UI Design
  • this project initially was made as a learning project for me to discover 3D game design and networking: nothing more!
  • ... but, it ended up being so successful that i decided to keep the community engaged with constant game updates and tournaments for around ~2 years!